ProjectZero is a combat-focused Souls-like hack-and-slash game built in Unreal Engine 5. It is one of our most technically ambitious projects and the foundation on which we developed our in-house combat plugin, ASCombatFramework.
ProjectZero is a combat-focused Souls-like hack-and-slash game built in Unreal Engine 5. It is one of Aestelle Studios' most technically ambitious projects and the foundation on which the studio developed its in-house combat plugin, ASCombatFramework.
Fast-paced melee combat built around responsive attacks, combos, dodging, hit reactions, and animation-driven gameplay.
An in-house modular Unreal Engine combat plugin originally developed through ProjectZero.
Combat-focused enemy AI designed to handle movement, positioning, attack decisions, and reactions.
Combat and locomotion are integrated with Unreal Engine's animation systems for responsive transitions.
ProjectZero brings together combat, reusable framework architecture, enemy AI, and animation systems as a connected gameplay foundation.
Fast-paced melee combat built around responsive attacks, combos, dodging, hit reactions, and animation-driven gameplay.
ProjectZero - Combat System
ProjectZero - ASCombatFramework
An in-house modular Unreal Engine combat plugin originally developed through ProjectZero. The framework provides a reusable foundation for combat actions and character systems, allowing different players, enemies, weapons, and combat behaviours to operate through the same underlying architecture.
Combat-focused enemy AI designed to handle movement, positioning, attack decisions, and reactions while integrating directly with the same combat framework used by the player.
ProjectZero - Combat AI
ProjectZero - Animation & Character Systems
Combat and locomotion are integrated with Unreal Engine's animation systems to provide responsive transitions between movement, attacks, dodges, and reactions.
ProjectZero is currently in development
ProjectZero is actively in development, with a new polished gameplay showcase and further improvements to its combat systems currently underway.